Modular node graph based noise generation library using SIMD, C++17 and templates
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Updated
Sep 30, 2025 - C++
Modular node graph based noise generation library using SIMD, C++17 and templates
A unified framework for example-based texture synthesis, developed alongside my master's thesis.
Qt-based GUI application for creating procedural textures on Windows, Linux and MacOS.
Material Designer Library by @lazzy07
A wrapper around C++ FastNoiseLite library for CUDA
Implementation of the paper "Patch-Based Optimization for Image-Based Texture Mapping"
Source code for the 2006 windows 64K intro 'Southside Exploration' by Rob / Aardbei.
A procedural texture generation tool
A texture generator for feature-point rich textures
Gray-Scott reaction-diffusion simulation in Kokkos
🌊 Generate high-performance noise types on the GPU with this CUDA-compatible wrapper for the FastNoiseLite library. Perfect for graphics and simulation tasks.
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