Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.
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Updated
Nov 5, 2024 - C#
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
Various Static/Realtime Cubemap Rendering Implementations in Unity.
Shaders created in unity for learning and experimenting purposes
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