Collect feedback in-game with STOMT for Unity3D.
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Updated
Nov 22, 2018 - C#
Collect feedback in-game with STOMT for Unity3D.
🚀 This is MultiAgentOrchestration. We built it to [short goal — e.g., speed up dev, solve X pain point, play with AI, etc.]. If you’re someone who loves to tinker, break things, experiment, or you’re just another geek → welcome aboard!
Feedback Loops in Generative AI
Dissertation for my master's degree. Adapting a MAPE-K loop to a distributed system architecture.
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