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flywave
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Starred repositories
flywave.gl is an open-source 3D map rendering engine built with TypeScript. This project adopts a modular monorepo architecture, aiming to provide a high-performance, scalable, and modular 3D map r…
FlowGram is an extensible workflow development framework with built-in canvas, form, variable, and materials that helps developers build AI workflow platforms faster and simpler.
[CVPR 2025] Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass
Localization in a pre-built LiDAR map
[ICCV'25] GS-LIVM: Real-Time Photo-Realistic LiDAR-Inertial-Visual Mapping with Gaussian Splatting
FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometry
Monocular Visual-Inertial-LiDAR Simultaneous Localization and Mapping in Challenging Environments
[ASPLOS 2026] CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting with CPU Offloading
iffyloop / gsplat-mps
Forked from nerfstudio-project/gsplatMetal/MPS (M1/Apple Silicon) accelerated rasterization of gaussian splatting
OnlineSFM aims to extend other open source SFM/MVS pipelines by allowing the highly parallelizable reconstruction steps to scale horizontally across a cluster of machines.
Clojure code for handling metadata embedded in drone video with KLV
HiDeGS: High-Frequency Detail-Enhanced Gaussian Splatting for UAV Multi-View Reconstruction
[IROS 2025] LiDAR-Augmented Gaussian Splatting and Neural SDF for Geometrically Consistent Rendering and Reconstruction
A port of the AliceVision photogrammetry framework, ported to Apple Metal and capable of running DepthMap steps
Multiple ColorChecker Detection. This code implements a multiple colorChecker detection method, as described in the paper Fast and Robust Multiple ColorChecker Detection.
Detection of CCTag markers made up of concentric circles.
[ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation
MapAnything: Universal Feed-Forward Metric 3D Reconstruction
🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors" (ACM MM 2025).
alexzhenglong / Ortho3DGS
Forked from xwangSGG/Tortho_GaussianTrue Digital Orthophoto Generation From Unmanned Aerial Vehicle Imagery Using the Depth-Regulated 3D Gaussian Splatting
True Digital Orthophoto Generation From Unmanned Aerial Vehicle Imagery Using the Depth-Regulated 3D Gaussian Splatting
GS-SR: Gaussian Splatting for Surface Reconstruction
[TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction


