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README.md

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Lightweight Lua51 binding library for C++11.
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If you find bugs, feel free to create new issues. Also I will gladly to hear new suggestions and improvements :)
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#### Main features:
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* While getting values from `lua_State*` library does not use vectors or lists for memoization of key values. It uses values which are already in native Lua C API stack and simple int variables to index them.
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* To keep Lua C API stack clean. When we create lua_State*, library automaticaly creates priority queue, where we keep when and which Lua values can be removed from stack. This can be big performacne gain while querying deep structures from tables.

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